Saturday 11 February 2012

An Introduction

The Extreme Earth setting is different to other “Supers” settings. The World is very similar to our own, just more Darker and Intense, but also very realistic. The events that take place may be fictional but they are far from “Science Fiction.” Forward the clock ten years and many of the problems facing Characters within Extreme Earth could be frighteningly accurate.
Realism is the key for both the GM and players, the overall power level of the setting is lower than other “Supers” settings, sure, there are still high powered Heroes and Villains but they are few and far between. Although not a “street” level setting, characters should still feel threatened by firearm wielding soldiers and criminals. Violence, deceit and corruption are challenges that the player Characters should be facing on a day to day basis. Readers of Marvels “MAX” series, DC’s Vertigo range of books and fans of games such as Black-Ops will be familiar with the concept of Extreme Earth, if this setting had to have a movie rating it would definitely be an NC-17.

This Blog will be used as a design journal for the setting, we will be posting artwork, concepts and ideas for the books and will be listening closely to any ideas and feedback given.

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